

When you connect to your custom game, the game shows a text saying Hello world!.You first decide to create a script just saying Hello world! when your player connects to the game. No knowledge with GSC? No worries, we'll go through. A file nameofyourscript-compiled.gsc will be created just near your script file.įinally, you just have to drag and drop your compiled file into the following folder: C:\Users\$user\AppData\Local\Plutonium\storage\t6\scripts\zm.

While being on Windows, you can drag and drop the script file into the compiler. Inside this folder, you'll find a Compiler.exe file. Good question! In this repository, you'll find a GSC Compiler folder inside the "GSC Compiler" folder. And how can I compile my scripts if it's a compiled language? In this repository, you'll find a list of functions you can use to go through the workshop. Unfortunalty, there's little documentation for this langage. It is a compiled programming language and a C / C++ derived language using a lot. GSC is the language used by Activision developing studios: Infinite Ward, Treyarch, Raven Studios, Sledgehammer studios. The first two ones are divided in 2 parts: Plutonium already revived Call of Duty: World at War, Call of Duty: Black Ops 2 and Call of Duty: Modern Warfare 3. Plutonium is a collaborative project aiming to revive Call of Duty games. Black Ops 2: Plutonium GSC Script Modding 📜īe sure to install every prerequisites in order to finish the workshop.
